Mick Sawaguchi (UNAMAS Label)
Introduction
With the widespread adoption of DAWs, a workflow known as "in-the-box" mixing—where every function is handled entirely within the DAW—has become the standard. Consequently, audio processors and effects units that were once exclusively hardware-based are increasingly being converted into software. In this article, I will introduce plug-ins used primarily by sound designers for surround and immersive audio projects, rather than for standard 2-channel stereo. Some of you may already be proficient with these tools; if so, please bear with any redundant information.
⚫️ Immersive-Reverbs
capable of handling multi-channel configurations—such as 8, 12, 16, or even 48 channels—have emerged, moving beyond the limitations of traditional 2-channel stereo. This is likely a response to the growing demand for Dolby Atmos mixing.
* Equinox
For many years, I have used Stratus 3D—an immersive-capable plugin from Exponential Audio (now part of iZotope). In 2026, it received a major upgrade and was rebranded as "Equinox." It supports up to 16 channels. True to the iZotope style, it offers a wide range of parameters, allowing for precise fine-tuning of the sound. A key practical advantage of Stratus 3D is its very low CPU load, which ensures smooth operation. Furthermore, when you set up an AUX send bus within your DAW mixer, the plugin automatically configures the immersive channels to match the number of buses. This low CPU demand is a crucial factor for maintaining smooth performance; it is particularly important to keep an eye on this, as some modern immersive plugins—especially those that rely on convolution data—can occasionally cause the system to freeze during a mix-down.
*DSpatial Reverb:
A Reverb Plug-in Supporting Up to 48 Channels via IR Convolution Technology Based in Barcelona, Spain, DSpatial is a manufacturer specializing in immersive technology and spatial acoustic analysis. Their software is designed exclusively for Mac and offers exceptional flexibility, supporting a wide range of formats—including Atmos, Auro-3D, and binaural, as well as various surround configurations (5.1, 6.1, 7.1, 9.1, 11.1, 13.1, and 15.1)—for a total of up to 48 channels.
*Reality 2.0:
*Accentize:
*Acon Digital Verberate:
*Inspired Acoustics – Inspirate:
This product, which could be described as the culmination of IR-convolution technology, consists of samples captured from a wide variety of spaces―including world-renowned concert halls―and supports configurations of up to 22.2 channels. I am curious to see how much CPU load it generates during actual operation.
*Nugen Audio Paragon:
*LiquidSonics Cinematic Rooms Pro
An ambience reverb designed primarily for film and post-production.
⚫️ Restoration Software
*iZotope RX-12
This is a standard, widely-used restoration software, now evolved to version RX-12.
*Retouch by CEDAR Audio
*DNS-2 -8:
*Accentize dxRevive Pro:
⚫️ LFE Processor
Software alternatives have since emerged that can generate low-frequency content―specifically one to two octaves below the original signal.
*Waves Submarine and Lo-air
These are LFE synthesizers with simple, straightforward controls. Lo-air, in particular, is notable for its ability to handle a wide range of source material, from mono and stereo to 5.1-channel audio.
*Rootone by Leapwing
Although designed for 2-channel music, this unit also serves as an effective LFE synthesizer. It is structured to mix the original audio with an LFE signal; however, in my own workflow, I mute the original audio and extract only the LFE component.
⚫️ Pitch Processing and Delay with Immersive Audio
*ZPLANE elastique pitch 2.5
*CARGO CULT SLAPPER 3.0 Multi-tap Delay:
⚫️ Immersive-Ready Peak Limiters and Loudness Meters
Flux Audio EVO:
It is a plug-in manufacturer founded in France in 2006, which initially developed bundled software for Merging Technologies. Long before immersive audio gained widespread attention, FLUX had already built a robust lineup of plug-ins supporting 8 to 16 channels; for instance, the EVO series—including its EQs and compressors TP limiter—supports configurations of up to 16 channels.
For content delivery in particular, it is essential to manage loudness and True Peak levels in accordance with the requirements of the specific medium. Relying solely on standard peak meters can often lead to overlooking True Peak values that exceed the permitted limits; therefore, using loudness measurement tools and True Peak limiters—including those that support immersive audio—is both highly beneficial and provides peace of mind.
◉ For your reference, here is the latest list of loudness and True Peak specifications for various streaming and distribution platforms.

























